NO MORE GUESSED IVS

Palworld, with Claude at the Palbox.

Your AI is guessing at pal stats and base layouts. Savecraft parses your actual save -- party and storage pals with real passives and IVs, guild, bases, and inventory -- decoded straight from Palworld's own save format. Works with Claude and ChatGPT.

PAL CHECK -- FROM YOUR SAVE
YOU |
Party and storage pals -- passives, IVs, work suitability Base and guild state, parsed from the save Steam saves only -- Xbox Game Pass not yet supported Alpha -- Oodle/Kraken and GVAS decoded locally
SAVE-POWERED

Your world, decoded, not guessed.

The Savecraft daemon decodes Palworld's save format locally -- the files never leave your machine, only the parsed state does.

What gets parsed An overview of your progress and every player in the save, the active party and palbox storage with each pal's passives and IVs, guild membership, your base camps, and inventory contents including eggs.
What we refuse to guess Steam builds only, for now -- Xbox Game Pass (WGS) saves use a different container Savecraft doesn't parse yet. This is an early (alpha) release.
THE DIFFERENCE

What changes

WITHOUT SAVECRAFT
YOU Are this pal's IVs any good?
AI Sounds like a solid roll -- most Palworld pals average around 60-70% IVs across the board, so anything above that is worth keeping and building around.

That average is invented. Neither of us has looked at the actual pal.

PAL EVALUATION -- FROM YOUR ACTUAL SAVE
YOU |

Your actual pal's stats, quoted from the save.

HOW YOU USE IT

A Palbox that reads itself

Pals, bases, and guild -- from the save, not from memory.

* PAL APPRAISER
YOU Which of my storage pals should I actually fuse for fodder?
AI Passives and IVs parse for every pal in your party and storage, so ranking a whole box for keep-vs-fuse is a straightforward comparison against the ones you're already running.
= BASE FOREMAN
YOU Is my ranch base actually understaffed for its production targets?
AI Base camp count and IDs parse straight from your save, so knowing how many camps you're running -- and which is which -- is a straightforward lookup instead of a guess.
+ GUILD LEDGER
YOU What's actually in my inventory right now, eggs included?
AI Inventory and eggs parse alongside guild membership, so stock checks and 'who's in the guild' both come from the save instead of a guess.
FROM SAVE TO PALBOX TALK

Three steps to a smarter world.

The daemon watches; the parser decodes; you ask.

Add Palworld

Install the Savecraft daemon on the machine you play on and point it at your save.

Save like you always do

Your world decodes locally -- Palworld's own save format in, structured pal and base state out.

Ask about your world

Pals, bases, guild, inventory -- grounded in what the save actually says.

METHODOLOGY

We show our work

Three decode layers, fixture-verified.

The save format itself Palworld saves ship as a PlM1 container, Oodle/Kraken-compressed. Savecraft unpacks that, parses the Unreal Engine 5.1 GVAS structure underneath, and decodes Palworld's own raw-property codecs on top -- each layer verified against a real save fixture.
Directory saves, fully covered A Palworld save spans a directory -- Level.sav, LevelMeta.sav, WorldOption.sav, and one file per player under Players/. Savecraft treats the whole directory as a single save unit.
Honest edges Alpha release. Steam builds only -- Xbox Game Pass saves aren't supported yet. When the edges move, this page moves with them.
MEET YOUR PLAYER TWO Chat about Palworld with Savecraft. It reads save files for games that ship save support, remembers your plans, and brings game tools into your next move.
MEET PLAYER TWO

Stop guessing at your pals' IVs.

Works with Claude and ChatGPT. Add Palworld and your actual save does the talking.