NO MORE INVENTED GIFTS

Stardew Valley, with Claude on the porch.

Your AI keeps making up what villagers love. Savecraft gives it the game's actual gift tables and crop math -- and parses your 1.6+ farm from the save. Works with Claude and ChatGPT.

GIFT CHECK -- REAL TASTE TABLES
YOU |
Gift tastes from the game's own data Crop math -- growth, regrow, profit Your 1.6 farm, parsed from the save Beta -- Stardew Valley 1.6+ saves
SAVE-POWERED

Your farm, along for the ride.

The reference modules answer the moment you add the game. Point the Savecraft daemon at your saves and your actual farm state comes along too.

Reference, instantly Gift preferences for every villager and crop data for every season work with zero setup -- they're built from the game's own data files, not scraped guesses.
Your save, when you want it Stardew Valley 1.6+ saves parse locally into structured farm state -- the file stays on your machine. Earlier game versions aren't supported, and this integration is in beta.
TWO MODULES

The two questions you always ask.

Who loves what, and what's worth planting -- answered from data, not vibes.

Gift Preferences

INSTANT

Look up NPC gift preferences by villager name or item name. Includes universal and personal taste data from Stardew Valley 1.6.

Crop Planner

INSTANT

Look up crop growth data, profitability, fertilizer effects, and artisan goods values. Use 'crop' for a specific crop's full analysis, or 'season' for all crops ranked by gold/day.

THE DIFFERENCE

What changes

WITHOUT SAVECRAFT
YOU What should I give Sebastian for his birthday?
AI Sebastian is a quiet, artistic type who loves music -- try giving him a guitar pick, coffee, or one of his favorite books. Most villagers also appreciate flowers and fresh produce from your farm!

Guitar picks aren't a Stardew item. Flowers would actively annoy him.

GIFT ADVICE -- FROM THE GAME'S TABLES
YOU |

The gift module, quoting the game's actual taste tables.

HOW YOU USE IT

An almanac that knows your farm

Gifts, crops, and seasons -- grounded in the game's numbers.

* GIFT CONSULTANT
YOU Who actually wants all this quartz I keep mining?
AI Reverse lookup works too: give the module an item and it returns who loves, likes, and hates it -- universal tastes included. Some gifts that feel generous are secretly hated; check before you hand a villager an 'interesting rock.'
+ CROP ACCOUNTANT
YOU Starfruit or Ancient Fruit for summer?
AI Starfruit: 13 days, 750g at base, 400g a seed -- big single harvests. Ancient Fruit: 28 days to first harvest, then a new fruit every 7 days at 550g, no replanting. If you're staying liquid mid-summer, Starfruit; if the greenhouse is running, Ancient Fruit compounds all year.
= SEASON PLANNER
YOU What's worth planting with 12 days left in spring?
AI The crop module knows growth days, regrowth, fertilizer effects, and artisan values per crop and season -- so the answer accounts for whether a crop can finish before the season flips and what the keg does to its price after.
FROM SAVE TO PORCH TALK

Three steps to a smarter season.

Reference works instantly; the daemon adds your actual farm.

Add Stardew Valley

The gift and crop modules answer immediately -- no save required for reference questions.

Point the daemon at your saves

Your 1.6 farm parses locally on save -- structured state, not screenshots, and the file never leaves your machine.

Ask like a neighbor

Birthday gifts, crop economics, season planning -- answered from the game's data and, when connected, your actual farm.

METHODOLOGY

We show our work

The game's data files, quoted rather than remembered.

The game's own tables Gift preferences and crop stats come from Stardew Valley's data files -- taste lists per villager, growth and regrowth days, sell prices, seed costs. If the game says Sebastian loves Frog Eggs, so do we.
Your save, locally Save parsing happens on your machine via the Savecraft daemon; only structured farm state is pushed. Stardew Valley 1.6+ only.
Beta, honestly This integration is in beta. If something in your farm parses oddly, it's a bug we want to hear about -- not a secret.

Stop guessing what Sebastian loves.

Works with Claude and ChatGPT. Add Stardew Valley and the gift tables are already there.