Card collection / ownership data is NOT available — Magic Arena does not log the player's owned cards to Player.log. Questions like 'what lands do I own?' cannot be answered from save data. For general card lookups (rules, printings, sets, mana costs), use the card_search reference module without a save context.
Log clears on game restart — only current session data available
Card names require Scryfall data update after new set releases
Saves from game versions 1.0 through 1.2 only (save versions 46-60); newer game versions are rejected until their format is verified
Per-base item flow rates (production, consumption, net, in-base buffer) are computed deterministically in flow_balance from recipe durations and machine clock/somersloop; extractor (mining) output rates still depend on node purity, which is not in the save, so mined items are flagged rawSupplied rather than rated
Machine status is inferred from measured productivity and inventory: 'balanced' (at capacity), 'input_limited'/'output_limited' (below capacity, split by which buffer is the constraint, with limitingInput naming the short item), 'blocked_downstream'/'starved_upstream', 'unconfigured' (no recipe), and 'idle' when the cause is undetermined. The save has no power-outage flag, so an idle machine is never asserted to be unpowered; a power-corroborated status is not yet implemented
Production lines cover belt/pipe-connected machines only; machines with no connection are reported via unconnectedMachines. Train/drone/truck routing between terminals is not reconstructed — stations, ports, sinks, and storage appear as line boundaries by building type, not by player-given station name
Geography bases are proximity clusters of machines, not belt-connectivity groups (see production_lines for connected groups)
Resource node types and purities require static map reference data; the geography section infers a node's resource from its extractor's output but cannot report purity
Modded buildings and machines added after game 1.2 are not extracted
Blueprint designer contents are not parsed
Songs of Syx
ALPHAMODPARTIAL
Songs of Syxのリファレンスとして、検索可能なゲームメカニクスの記事と、部屋、資源、種族、知識ツリーの検索機能を提供します。 AIでできることを見る →
エキスパートモジュール
Mechanics GuideINSTANT
ゲームメカニクスを検索し、出典に基づく正確な結果を提示します。
Race & Species LookupINSTANT
種族と生物種のデータを検索し、出典に基づく正確な結果を提示します。
Resource LookupINSTANT
資源データを検索し、出典に基づく正確な結果を提示します。
Room & Building LookupINSTANT
部屋と建造物のデータを検索し、出典に基づく正確な結果を提示します。
Knowledge Tree LookupINSTANT
知識ツリーを検索し、出典に基づく正確な結果を提示します。
制限事項
Reference data only for now — the in-game mod that pushes live colony state is not yet shipped
Reference data is generated from the game-shipped data files for a single game version; modded content is not included
Stardew Valley
BETAPLUGINPARTIAL
Stardew Valley 1.6のセーブデータを構造化されたゲーム状態に変換します。 AIでできることを見る →
エキスパートモジュール
Crop PlannerINSTANT
作付けを計画し、最適な収穫量を計算します。
Gift PreferencesINSTANT
贈り物の好みを検索し、出典に基づく正確な結果を提示します。
制限事項
Only Stardew Valley 1.6+ saves supported
Directory-based save discovery requires daemon enhancement (pending)